Hi everyone,
I'm working on a material for ice with the fastsss2 vraymaterial, but can't understand what the values should be for a map in the "scatter radius" slot... How do they map to the actual value for the material? Ie., will a 1.0 value map to 1.0 cms?
Thanks!
Jorge
I'm working on a material for ice with the fastsss2 vraymaterial, but can't understand what the values should be for a map in the "scatter radius" slot... How do they map to the actual value for the material? Ie., will a 1.0 value map to 1.0 cms?
Thanks!
Jorge
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