I'm having a problem where my linear renders saves as .exr files out of Max are getting clamped unless I choose the "premultiply alpha" option. This happens no matter whether I choose 32bit (full float) or 1/2 float, or realpixel RGB data. They are not clamped in the VFB, but when saved and reloaded they are.
This makes no sense to me, but is that normal or some kind of glitch?
Thanks,
b
This makes no sense to me, but is that normal or some kind of glitch?
Thanks,
b
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