I have done a lot of water shots in one of the latest animation projects.
I tried almost eveything and ended up with dreamscape water object and vray material with animated bump and no displacement.
The displacement used up to much memory that i needed for other things.
The dreamscape Object is dynamic and is drawn only where your camera is looking and uses less detail towards the horizon until its only an infinite plane.
It works even for fast camera flying above the water and its already animated with tweakable wind settings.
I tried almost eveything and ended up with dreamscape water object and vray material with animated bump and no displacement.
The displacement used up to much memory that i needed for other things.
The dreamscape Object is dynamic and is drawn only where your camera is looking and uses less detail towards the horizon until its only an infinite plane.
It works even for fast camera flying above the water and its already animated with tweakable wind settings.
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