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I7 Processors and Vray

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  • I7 Processors and Vray

    Is anyone using them.
    My machine has Dual I7 920 Quad Core with 4gig of rm. 1gig Nvidia Card
    I'm running WinXPPro
    Everything is fine when I go to render the rendertimes are extremely slow. Even with Low settings in IRR an LC its far 2 slow. Is it the OP system? Should I upgrade to Win7? Does anyone have any insight into this would greatly help.

  • #2
    I've never heard about dual i7920, are you sure about that?

    I have an i7 920 with 6gb running xp64 and it's really damn fast
    Alessandro

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    • #3
      I have a i7 940 2.93Ghz on Vista 64bit. Works like a dream!
      http://www.flickr.com/photos/norwiz/
      http://www.fuglefjellet.no/

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      • #4
        i7 920

        Its the I7 920 with 32 bit. I have a rush job test that needs to get done and this machine is so slow. Even with 32 bit I would think it would be faster then my old machine thats 6 years old.

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        • #5
          I have an i7 920 too and it's really fast.

          You should be using a 64bit platform though, there is not much point in having an i 7 920 running on a 32 bit system.
          Stefanie

          https://renderkitchen.com/

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          • #6
            Reason for 32bit

            All my software is 32 bit. I still think it would run faster then my 6 year old laptop.
            I guess I should switch I'm bringing it back to the place I got it to do some tests with the IT guys there.

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            • #7
              Don't want to offend but I'm pretty sure you don't know what your doing, given your running 32bit software at all today, and using 4gb ram on an i7? That and you cannot have a dual i7.

              Upgrade to 64bit software and put in 12gb ram and your i7 will be unleashed.
              WerT
              www.dvstudios.com.au

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              • #8
                Werticus

                Originally posted by werticus View Post
                Don't want to offend but I'm pretty sure you don't know what your doing, given your running 32bit software at all today, and using 4gb ram on an i7? That and you cannot have a dual i7.

                Upgrade to 64bit software and put in 12gb ram and your i7 will be unleashed.
                Werticus, You have no idea . Before commenting like that you should understand the resources I'm working with. I have a deadline for something in a week. My old machine died. Everything I was working on was in 32bit so I upgraded to a new machine with 32 bit.Yes I plan on putting 64 bit as soon as the project is done. Obviously I'd love 12gigs of ram its not in the budget. If you have any idea about production, no one switches all their software over in the middle of a project without proper testing. If you don't have something productive to say then don't comment.
                I'm not here to get into stuff like this. All I'm looking for is honest feedback from fellow users.

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                • #9
                  In my experience, most 32-bit applications run quite well and in most cases better on a 64-bit OS. If you are using dual-quads and 4GB of RAM, they are most likely Xeons and not i7s, and I imagine the biggest problem you are having with your setup is the amount of available RAM.

                  If you think about it, when you are using all of your processing power during rendering (8 cores, 16 if hyperthreading), that gives each core about 500MB (250MB with hyperthreading) to use. After you subtract the overhead for the OS and the running programs and processes, it is probably more like 200MB (100MB w/ HT) per core. Then you have your texture maps and other externally referenced assets that are being paged during rendering, and most likely this is occuring at the hard drive rather than in the RAM, and this is also probably happening with other assets during rendering as well due to the low amount of available RAM. This in turn makes your HDD performance become a heavy factor in overall system performance. RAM would be the priority upgrade though.

                  Rendertime is contingent on many things besides hardware and software, so for us to know how slow your computer really is, we would need examples.
                  Ben Steinert
                  pb2ae.com

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                  • #10
                    you might want to look into enabling hyperthreading or working with that to see if it makes a difference in rendering. Also check to see if your task manager shows full cpu utilization during rendering if it does not you might need to tell 3ds max to use more cores. You can search this forum as all of these subjects have been covered.
                    Dmitry Vinnik
                    Silhouette Images Inc.
                    ShowReel:
                    https://www.youtube.com/watch?v=qxSJlvSwAhA
                    https://www.linkedin.com/in/dmitry-v...-identity-name

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                    • #11
                      also if you are using 3ds max 2010 you might want to disable texture paging.
                      Dmitry Vinnik
                      Silhouette Images Inc.
                      ShowReel:
                      https://www.youtube.com/watch?v=qxSJlvSwAhA
                      https://www.linkedin.com/in/dmitry-v...-identity-name

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                      • #12
                        "My machine has Dual I7 920 Quad Core"

                        What is the motherboard those two i7 920 running on?
                        Just out of curiosity because I need to buy me one of those.

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                        • #13
                          lol

                          Before we troubleshoot your problem we would need to know what kind of computer it is. I suggest right clicking on my computer (click on properties ) and seeing what processors u actually have because we highly doubt you have dual i7's. You have to understand its difficult to give you advice if your not even sure what system or processor your running.
                          Ruben Gil
                          www.spvisionz.com
                          www.linkedin.com/in/s2vgroup

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                          • #14
                            How did the testing go? Grab, I dunno, the FryRender standalone benchmark tool and compare it to other people with the same configuration as yours. If somethings off, those IT guys probably found it, otherwise, good luck - and if you need extra rendering power for a job that doesn't have 50gb of assets and 1000 frames of animation, I could run it on my home workstation (i7 920 @ 4ghz, kicks works ass - 2x quadcore 2.8ghz xeons) to help you get the work out.

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                            • #15
                              Sorry about the detour here, but I have got to ask you duke2, those 4Ghz are on air? water? any particular cooling setup or just good AC?

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