As for that script dlparisi kindly posted, am I correct in assuming that as you create your scene, it automatically generates a different objID # for each new object you create right?
But still, with multimatte, you only have 3 solid colors to choose from each time you render one pass?
But still, with multimatte, you only have 3 solid colors to choose from each time you render one pass?
Yeah it generates a new obj Id for each object, but it also sets a new Multimatte Element for each ID so you'll get a channel with each object in it.
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