If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Are there any tuts or helpfiles on using Bake 3D? I've had some sucess with it and some troubles with it and I plan to use it to make textures for a very complex VRML model.
and is using baked textures faster than using irradiance map from file? what would the differances be?
It is faster, since you don't need no GI anymore after baking all the objects from the scene, thus no interpolation, only pure raytracing. Basically, bake3d converts the GI solution into textures on a per object basis. From that point, you can reuse it where ever you want. You can even render the finals in scanline! ... if you're nuts enough.
Comment