I made a Bacardi bottle and I used materials IDs for the Bacardi label, I applied the label in the refraction lot of the glass, but I am having problems with the label reflecting through the liquid to the other side of the bottle, I tried turning down the reflections of the glass, but that just blurred it. Any ideas on what I can do to prevent this?
Let me know if there is any info you need. I attached a low setting render to show you what its doing
Thanks for any help
-B
Let me know if there is any info you need. I attached a low setting render to show you what its doing
Thanks for any help
-B
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