Export an Onyx Tree as an .obj with around 650,000pg's. Import that into Max and hit render. The memory usage in Vray is around 1200Mb - 1400Mb. Delete the tree. Go back to Onyx, save the same tree with less poly's @ 450,000pg's, import back into Max and now the memory usage when rendering is 2600Mb? It seems each time I delete a tree and import a new one, the memory usage keeps banking up until I restart max, then it goes back to normal.
Any ideas?
Any ideas?
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