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Comparison : Same scene rendered with 2009 and 2011
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About the irradiance map + brute force being darker than brute force + light cache, this is normal. The light cache gives you a lot more accurate estimate of the bounced light, while brute force for secondary bounces is limited in the number of bounces - see this page for some more examples: http://www.spot3d.com/vray/help/150S...les_GI.htm#ex3
About the time difference, I assume this is the same V-Ray version (SP5), right?
Best regards,
VladoI only act like I know everything, Rogers.
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have there been any updates on longer rendering times with 3dsmax2011 (vray 1.5sp5) compared to 2009 ?
Vlado, have there been some kind of internal rendering quality updates in relation to same rendering parameters/settings which could result in longer rendering times in SP5 ?
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I've noticed the longer rendertimes in vray 1.5sp5 for 3dmax 2011 aswell?
I don't know what is happening but it seems like every new version of 3dmax and vray are getting more and more slower.
I have a scene that renders in 13:22 in max 2010 x64 with vray 1.5 sp4 and the same exact scene renders in 16:14 in max 2011 with vray 1.5 sp5. How is this possible?
I think that it should be expected a reduce in render times with every new version but all we get are longer and longer rendertimes.
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