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  • #16
    What does that mean..?....." this is by design"

    Can it be used to save stereo images or not, I am little confused ?

    If it is can you explain please, looks like a good feature that is not being implimented.

    Thanks Vlado

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    • #17
      Originally posted by philip kelly View Post
      What does that mean..?....." this is by design"

      Thanks Vlado
      That means it was designed that way....lol

      [Sorry to be sarcastic but it's friday afternoon & I just couldn't resist]

      There must be obvious reasons for it to be designed that way.....I am guessing that it is so you can further tweak/combine the images in post

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      • #18
        It would be nice to save the VFB, otherwise I don't see the point other than getting a preview of that it could look like.
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
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        • #19
          Originally posted by vlado View Post
          This is by design; I specifically did not want the image to be saved as anaglyph.

          Best regards,
          Vlado
          Hi Vlado,
          are you joking??!! Into the VFb you can have a ready to use anaglyph image, and you can't save it??!! I cannot understand the point. I don't want use pdp player or toxic or others compositing programs to have something that already have on VFB.
          I just want save my anaglyph, get the glasses to my client and that's it.
          If you like, it would be nice if you explain the reason behind this decision.
          Thanks.

          Gianpiero Monopoli
          http://www.stateofartstudio.com

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          • #20
            It is a preview mode only; like the sRGB button or the LUT. Normally you would want to do post-processing on the image in photoshop or whatever, or convert it to anaglyph using a more advanced algorithm (V-Ray uses a very simple one, which is not the best), and so on. When you have the two side-by-side images, this is very easy to do. Once you bake the anaglyph mode, none of this is possible.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

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            • #21
              Vlado

              Thank you for the reply...but i am still not clear on what to do to produce a 3d image.

              What is the process, i would very much like to render out large format images from presentations and give clients glasses and they would love it.

              Can this be done, if so how?

              Can you give a step by step process..................Please.

              Phil

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              • #22
                As stated by vado you cannot directly out of VRay. There is a button to preview things. There are many ways to turn a side by side image into an anaglyph tho. The one i am usually using is using nuke's stereo features.
                Roughly:

                -Crop to left and right
                -Add a oneView node and seperate them to left/right view
                -Add a JoinViews and use the side by side as main view
                -Add whatever type (e.g. anaglyph) of 3d you need to merge the views
                -render

                Regards,
                Thorsten

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                • #23
                  Still confused, as i don't use Nuke......photoshop for example.
                  and what does add a one view mode mean.?

                  Way over my head...... sorry


                  phil

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                  • #24
                    Try here for starters:

                    http://www.scec.org/geowall/makeanaglyph.html

                    Comment


                    • #25
                      I posted a script awhile back, which does this for you inside MAX. I don't fully understand why you can't to it with the VFB. Search for the script; you just pick the left eye and then the right eye. Once you simply pick the 2 stills it'll create the file.
                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090
                      • ​Windows 11 Pro

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                      • #26
                        Originally posted by glorybound View Post
                        I don't fully understand why you can't to it with the VFB.
                        I agree with you Bobby, I understand the Vlado's point and it's true. If all it's baked you can't modify the image in post but I think it would be nice if you can save the anaglyph directly on VFB just to speed all the process.
                        My 2 cents.

                        Gianpiero.

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                        • #27
                          It doesn't take long in comp to do the same thing, Fusion 6 has a button to do it automatically. If your compositing program doesn't support it all you need to do is take the Red channel from the Left eye and put it in the Red channel from the right eye image. (Think it's that way around, but that's about it really).
                          Maxscript made easy....
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                          • #28
                            I agree that you wouldn't want to save out an anaglyph image from the VFB, but if your going to a quantel stereo 3d editing system the preferred method (I'm told by the editor, as I don't have experience working on the system) are separate left/right image sequences so you can slightly adjust the convergence inside of the quantel. I know I can "simply" run them through a fusion splitter node, but thats just another time consuming workaround in the pipeline. Is there any chance we'll be able to have the option to save to a combined or split image sequence?

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                            • #29
                              Originally posted by 3sgteMKI View Post
                              Is there any chance we'll be able to have the option to save to a combined or split image sequence?
                              This depends entirely on Autodesk. Normally the output image is saved by 3ds Max, and right now it only outputs a single image per frame. If they add the possibility to output two images, we will be more than happy to utilize it.

                              We could to it when using the split render channels option for the V-Ray VFB, but it would essentially do exactly what the splitter node nodes, with the disadvantage that you'll have twice more files to manage.

                              Best regards,
                              Vlado
                              I only act like I know everything, Rogers.

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                              • #30
                                I watched this several months ago, but thought it was to complicated. I was waiting for V-Ray's VFB one click solution

                                http://www.youtube.com/watch?v=UN7gjF1TKSE
                                Bobby Parker
                                www.bobby-parker.com
                                e-mail: info@bobby-parker.com
                                phone: 2188206812

                                My current hardware setup:
                                • Ryzen 9 5900x CPU
                                • 128gb Vengeance RGB Pro RAM
                                • NVIDIA GeForce RTX 4090
                                • ​Windows 11 Pro

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