Hi,
Is it possible to create a pass to get contact shadow only? Normally for occlusion pas I use vRayExtraTex with a vrayDirt map. I want the same effect but without object selfshadowing themselves.
For example I have a character with snow falling on him and I want a pass for the occlusion created by the snow on the character but I dont want the character to have self occlusion in the recessed area (I do that in another pass)
Is it possible to create a pass to get contact shadow only? Normally for occlusion pas I use vRayExtraTex with a vrayDirt map. I want the same effect but without object selfshadowing themselves.
For example I have a character with snow falling on him and I want a pass for the occlusion created by the snow on the character but I dont want the character to have self occlusion in the recessed area (I do that in another pass)
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