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Contact shadow?

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  • Contact shadow?

    Hi,

    Is it possible to create a pass to get contact shadow only? Normally for occlusion pas I use vRayExtraTex with a vrayDirt map. I want the same effect but without object selfshadowing themselves.

    For example I have a character with snow falling on him and I want a pass for the occlusion created by the snow on the character but I dont want the character to have self occlusion in the recessed area (I do that in another pass)

    __________________________________________
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    Explosion & smoke I did with PhoenixFD
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  • #2
    Well, it doesn't work as a render element, as far as I know. As a separate pass though it can be done by simply making the object invisible to the camera (in the object properties).

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