I have a complex scene with a large area of paving. The paving has a certain amount of glossy/falloff reflection on it. However, I want to be able to tweek the strength of this reflection in post.
What I therefore would like is to have a render element where I increase the amount of reflection on a particular object. It needs to be some kind of combination of VRayExtraTex and VRayReflection I suppose.
Is this kind of thing possible?
What I therefore would like is to have a render element where I increase the amount of reflection on a particular object. It needs to be some kind of combination of VRayExtraTex and VRayReflection I suppose.
Is this kind of thing possible?
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