Hi all
I have a round glass and curved building modelled in sketchup. Problem is the joins in the glass was modelled as just lines (each window is a polygon).
So when I render it in max it looks like one HUGE piece of glass without any joins. Can use VRayToon to bring out the lines?
Alternatively can I go into subobejct mode, select all edges, copy and then detach. Then make those lines renderable with thickness of say 10mm and just render them black?
How do you guys deal with this issue?
I have a round glass and curved building modelled in sketchup. Problem is the joins in the glass was modelled as just lines (each window is a polygon).
So when I render it in max it looks like one HUGE piece of glass without any joins. Can use VRayToon to bring out the lines?
Alternatively can I go into subobejct mode, select all edges, copy and then detach. Then make those lines renderable with thickness of say 10mm and just render them black?
How do you guys deal with this issue?
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