Hi all
The problem and synopsis
There use to be a plugin years ago for max, that lets you select a standard camera and then it auto rotates that camera and renders 6 different views. Then you would take those 6 views and auto stitch them and save it as a mov file in which you could use your mouse and rotate the view in realtime. I have some of those mov from old projects, and it plays fine on 32bit machine. But on a 64bit machine it just gives a blank screen.
The Question as per thread title
Using a VRayPhysicalCam, what technique/plugin etc can I use to achieve this? (the viewers of the end result will typically be on 32bit)
The problem and synopsis
There use to be a plugin years ago for max, that lets you select a standard camera and then it auto rotates that camera and renders 6 different views. Then you would take those 6 views and auto stitch them and save it as a mov file in which you could use your mouse and rotate the view in realtime. I have some of those mov from old projects, and it plays fine on 32bit machine. But on a 64bit machine it just gives a blank screen.
The Question as per thread title
Using a VRayPhysicalCam, what technique/plugin etc can I use to achieve this? (the viewers of the end result will typically be on 32bit)
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