'lo
I have been trying to make a material that has a sort of "clear coat" on top of it, sorta like veneer. I need it to pick up a strong white specular highlight, problem is its a totally flat surface, making it harder to achieve this.
I have tried to make a porcelain material (as this is the closest example of what I am trying to achieve), I have tried the sample material that was posted on the forum (many thanks for that), and I have tried a tutorial that was written for LW, but has the same basic idea. I am unable to get a strong, clear specular highlight. I have even tried the HighlightOnly material from Blur, still unable to achieve the look I want.
I tried making an HDR Image which had white cards in it, but that didn't quite work out the way I had planed. I need the object to pick up a reflection from a white plain directly above it, plain and simple.
If anyone has made a material like this before, or has any ideas/material/scene they can share, it would be greatly appreciated.
/BlueShift
I have been trying to make a material that has a sort of "clear coat" on top of it, sorta like veneer. I need it to pick up a strong white specular highlight, problem is its a totally flat surface, making it harder to achieve this.
I have tried to make a porcelain material (as this is the closest example of what I am trying to achieve), I have tried the sample material that was posted on the forum (many thanks for that), and I have tried a tutorial that was written for LW, but has the same basic idea. I am unable to get a strong, clear specular highlight. I have even tried the HighlightOnly material from Blur, still unable to achieve the look I want.
I tried making an HDR Image which had white cards in it, but that didn't quite work out the way I had planed. I need the object to pick up a reflection from a white plain directly above it, plain and simple.
If anyone has made a material like this before, or has any ideas/material/scene they can share, it would be greatly appreciated.
/BlueShift
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