i am not quite sure what setting is causing the bending in the reflection on the glass panel:
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its a VRAY material:
reflection-255 with falloff map (set to parallel) in reflection channel
refraction - 218 with IOR 1.0
That gives me the amount of reflection that i want (well, really what the client wants), but i can't get rid of the bending. if i don't use the falloff map, and use the fresnel reflections option - then the reflection pretty much disappears.
any ideas on what i am doing wrong?
sean

its a VRAY material:
reflection-255 with falloff map (set to parallel) in reflection channel
refraction - 218 with IOR 1.0
That gives me the amount of reflection that i want (well, really what the client wants), but i can't get rid of the bending. if i don't use the falloff map, and use the fresnel reflections option - then the reflection pretty much disappears.
any ideas on what i am doing wrong?
sean
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