Hello,
my scene display properly the physi camera clipping in the viewport but when rendering, the clipping is not working.
This doesn't happens for the first time, it happens to other scene as well.
As the problem occured randomly I'm not able to reproduced the problem.
I just notice that it happens only once the camera is animated as I never face (to date) the problem with a still camera and it appears after frame 0. The clipping work fine with the initial frame allways, and work fine with other frame as well untill... untill I'm unlucky and it doesn't work anymore.
To get rid of it, I recreate another camera, set up all parameter again, start to animated, and cross my finger while working on the project hopping that the problem will no take place again.
So far, it seems that the other frame render the perspective view instead of the camera view. I only have 2 plug in installed, Vray and solidrocks, the problem is the same without using solidrocks.
my scene display properly the physi camera clipping in the viewport but when rendering, the clipping is not working.
This doesn't happens for the first time, it happens to other scene as well.
As the problem occured randomly I'm not able to reproduced the problem.
I just notice that it happens only once the camera is animated as I never face (to date) the problem with a still camera and it appears after frame 0. The clipping work fine with the initial frame allways, and work fine with other frame as well untill... untill I'm unlucky and it doesn't work anymore.
To get rid of it, I recreate another camera, set up all parameter again, start to animated, and cross my finger while working on the project hopping that the problem will no take place again.
So far, it seems that the other frame render the perspective view instead of the camera view. I only have 2 plug in installed, Vray and solidrocks, the problem is the same without using solidrocks.
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