Announcement

Collapse
No announcement yet.

Bercon Gradient Random wont work

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Bercon Gradient Random wont work

    is it me just dont gettin it or is there really an issue when you try to apply a berconGradient (random) on a Bercon tile?
    i'm pretty sure im doing it wright... all map channels are wright and enabled, and in the max viewport it shows the map ok, just until i switch on (random) in the bercon gradient map, then it just previews black...

    but in the material slot its all still ok, and it gives me a right preview...

    any tips out there?

    and, yes, i alleady double checked here: http://www.ylilammi.com/TileDisplacement.shtml
    Last edited by MathTheRender; 24-02-2011, 03:54 AM.
    best regards
    MathTheRender

    emoticom AG
    www.emoticom.ch

  • #2
    I have run into a similar problem. I think it has something to do with reverting from real world scale
    http://www.chaosgroup.com/forums/vbu...al-world-scale

    Comment


    • #3
      thanks for your answer, i thought it might just been a noobish question, so im kind of glad you having troubles too...
      but the problem you explain doesent sound familiar to mine.
      its really just the random tile collor effect i cant achief with the bercon gradient, which is really akward.

      maybe vlado could give us a hint how we can solve that issue?

      thanx
      best regards
      MathTheRender

      emoticom AG
      www.emoticom.ch

      Comment


      • #4
        Does anyone managed to solve this problem? because I have similar one...
        _________
        sorry for my English

        Comment

        Working...
        X