Is there any way to blur the output of a VrayEdgesTex Map? Something similar to the blur parameter of a standard map.
What I'm trying to do is use the Edges map to give a bump to internal edges of a surface (not just the corners which it does already). It seems that since the transition from black to white of the edges map is so sharp there's no visible bump.
What I'm trying to do is use the Edges map to give a bump to internal edges of a surface (not just the corners which it does already). It seems that since the transition from black to white of the edges map is so sharp there's no visible bump.
Comment