I have a scene with multiple cameras and Zdepth elements for each camera (cause the zdepth min. and max. need to be different for each camera). I used to work with the standard Max framebuffer, which alows you to enable/disable each element. But now I'm using linear workflow, I'm using the Vray framebuffer. When you enable a renderelement, it tells you the Vray framebuffer wil handle the output by itself.
But with 7 different cameras and therefor 7 zdepth elements, it will write 7 zdepth files for every render!
Is there a way to enable/disable the renderelements with the Vray framebuffer?
I'm using Vray 1.50 SP5. The renders are saved as .TGA files via the "split render channels" option.
Thanx!
But with 7 different cameras and therefor 7 zdepth elements, it will write 7 zdepth files for every render!
Is there a way to enable/disable the renderelements with the Vray framebuffer?
I'm using Vray 1.50 SP5. The renders are saved as .TGA files via the "split render channels" option.
Thanx!
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