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Any SSS2 experts here?

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  • Any SSS2 experts here?

    I want to use sub surface scattering for tree leaves so that the leaves on the edges of the tree, when backlit, will light up. I'm new to this and have been playing with it for only a couple of days but it doesn't seem to work on polys with only one face.

    Now i understand that subsurface materials should require depth to work but i don't really want to have to apply shell modifiers to trees with hundreds of thousands of leaves.......

    Is there a way to cheat the material into working on a flat poly or should i be looking at a completely different approach to this?

  • #2
    For leaves the VRay2SidetMtl is a better choice. See here for a Tutorial:

    http://vray.info/tutorials/leafmaterial/

    Regards,
    Thorsten

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    • #3
      Yes...Thorsten has all the info you need....as usual

      On behalf of everyone here.....Thanks for all your help on the forum Thorsten......do you ever sleep?
      Cheers

      jamie

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      • #4
        Not any more, he's just had a kid - and congrats to that too

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        • #5
          excellent thanks very much, that looks like exactly what i'm looking for, i'll give it a go now

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