We seem to be having a weird refraction problem when we overide a vray camera to be a 360 degree spherical camera with glass windows in scene:- the distortions go a bit bonkers.
(the second image has glass in there). When we create QTVRs, the glass version is just wrong.
Is this a bug?
Max2009 x64 and Vray 1.5 RC5
(the second image has glass in there). When we create QTVRs, the glass version is just wrong.
Is this a bug?
Max2009 x64 and Vray 1.5 RC5
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