Hi!
At the moment I am using the official build of VRay 2.0 with 3DS Max 2011 and the internal build with 3DS Max 2012.
When I use a material with an HDRI map in the environment slot and change the settings of Reflection glossiness from 1.0 to a lower value, the result in RT is wrong. When I lower the value in 2012, RT shows the object as if there wasn't a HDRI map at all (maybe this problem is solved in the official release...?).
Thanks for your help in advance!
Dennis
At the moment I am using the official build of VRay 2.0 with 3DS Max 2011 and the internal build with 3DS Max 2012.
When I use a material with an HDRI map in the environment slot and change the settings of Reflection glossiness from 1.0 to a lower value, the result in RT is wrong. When I lower the value in 2012, RT shows the object as if there wasn't a HDRI map at all (maybe this problem is solved in the official release...?).
Thanks for your help in advance!
Dennis
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