I'm looking for an effect similar to VRayEdgesTex, but for say VRayVerticesTex. I want to only render out the vertex points, for an "holographic" look I'm working on.
Is this possible? Is there maybe another way than with a vray shader? I duplicated object, broke all the vertices, but don't see any way to render the isolated vertices? I'd love a "make renderable" modifier like on splines but I don't see that either.
Is this possible? Is there maybe another way than with a vray shader? I duplicated object, broke all the vertices, but don't see any way to render the isolated vertices? I'd love a "make renderable" modifier like on splines but I don't see that either.
Comment