I just installed the latest FREE version (n). Recently I´ve been using Brasil,
but this is 100000 times faster.
So is it common (Or JUST with the free version) that when you are using spec maps in addition with
/texture, all the shiny parts turn in to a white blobs ?
Using standard material without spec map works.
Goddamnit, this is so fast and I´m totally into purchasing this brilliant piece O´software.
ADDENDUM: Okay, it says that "material returned overbright or invalid color blaa blaa".
And this happens ONLY when you´ve added material on to more than 3-4 objects.
When you disable the specular map, everything works !!!!
GRRRRRRR..
So it seems that i JUST can´t use any specularity maps.
A bug on my behalf or just the minor difference between the FREE
and the commercial version ?
I´d like to know. Thanks anyway.
but this is 100000 times faster.
So is it common (Or JUST with the free version) that when you are using spec maps in addition with
/texture, all the shiny parts turn in to a white blobs ?
Using standard material without spec map works.
Goddamnit, this is so fast and I´m totally into purchasing this brilliant piece O´software.
ADDENDUM: Okay, it says that "material returned overbright or invalid color blaa blaa".
And this happens ONLY when you´ve added material on to more than 3-4 objects.
When you disable the specular map, everything works !!!!
GRRRRRRR..
So it seems that i JUST can´t use any specularity maps.
A bug on my behalf or just the minor difference between the FREE
and the commercial version ?
I´d like to know. Thanks anyway.
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