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  • FYi: max6 and vray

    http://www.cgarchitect.com/cgi-bin/u...043;p=3#000039

    :]


    sounds good... i just hope they don't forget viz users...
    www.cgtechniques.com | http://www.hdrlabs.com - home of hdri knowledge

  • #2
    Re: FYi: max6 and vray

    Originally posted by Dschaga
    sounds good... i just hope they don't forget viz users...
    well, by the way things are going, it looks like the already "forgot" about viz users:
    viz render going to ADT 2004
    and the reset partially implemented into max 6.
    now they are trying to decide how much to rip us off for switching from viz 4 to max 6.......what a shame

    paul.

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    • #3
      Greetings,
      What is that architectural material about anyways, cos I just cant find any info on discreet site....
      Thanks

      Regards

      Martin

      Comment


      • #4
        architectural material is nothing else than lightscape algorithms for materials.

        If you ever touched lightscape, you will know how superior glass and metall looked like.
        www.cgtechniques.com | http://www.hdrlabs.com - home of hdri knowledge

        Comment


        • #5
          Never had a chance, I once had a demo, but it was too slow.....

          So you think that those mats will be better than the ones made with vray?

          Comment


          • #6
            YEP! ...much better! ...especaly for architectural renderings.
            www.cgtechniques.com | http://www.hdrlabs.com - home of hdri knowledge

            Comment


            • #7
              Cool....Thanks for the info....will be considering MAX 6....

              Comment


              • #8
                There is more fantasy about Lightscape then reality. To be honest after using it 5 years it's a horrible slow and hard to use software. Well it's radiosity engine was long time unbeatable, but compared to Vray it's trash.
                Lightscape had a very slow raytracer doing some basic stuff only. It looked ok, but is nothing 'magic' you can't do else.

                For Viz... my opinion, and that's easy to see, Viz is no more. All Viz features are now in Max 6.

                regards,

                robert
                I'm registed believe me! Just miss that logo.

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                • #9
                  i liked and always will like lightscape for interiors:

                  *) images almost like photos and more "technical" than vray

                  *) not too slow either if used with a 2003-processor

                  *) very easy once you got the idea...

                  now i use vray...because its more versatile and because
                  its fast (with a 2003-processor)
                  -
                  render forza!

                  -----

                  Office Le Nomade, Vienna

                  web: www.oln.at
                  blog: blog.oln.at

                  Comment


                  • #10
                    I own a copy of Ligtscape and i never liked it. I wished that i would have spent the money at a strip bar or something more productive for as much as i've used it. It is cumbersome to use and ridiculously slow. I have seen some really really high quality renderings come out of it but i didn't have the patience to work through the learning curve or wait for the renders. As far as Vray goes...it has exactly what i need....speed and quality. I just wish that i could get something for it i would gladly part ways with it...worst $1000 dollars i've spent...on software that is.
                    -----Dwayne D. Ellis-----

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                    • #11
                      ...part with Lightscape i mean...i've got a death grip on Vray.
                      -----Dwayne D. Ellis-----

                      Comment


                      • #12
                        Originally posted by dellis
                        I wished that i would have spent the money at a strip bar

                        .......that's funny......maybe you would've got "lucky".....

                        Comment


                        • #13
                          Re: FYi: max6 and vray

                          Originally posted by cocolas
                          Originally posted by Dschaga
                          sounds good... i just hope they don't forget viz users...
                          well, by the way things are going, it looks like the already "forgot" about viz users:
                          viz render going to ADT 2004
                          and the reset partially implemented into max 6.
                          now they are trying to decide how much to rip us off for switching from viz 4 to max 6.......what a shame

                          paul.
                          Not forgotten http://www.cgarchitect.com/news/Article199.asp
                          Eric Boer
                          Dev

                          Comment


                          • #14
                            Guys - the best thing about Vray / MAX is not having to model like brain surgeon. Lightscape doesn't like overlapping geometry and produces crazy shadow leaks when it encounters overlaps. VRay is just much more flexible to render with.

                            Comment


                            • #15
                              Lightscape Pain

                              After having read the last post I have to add a significant point on lightscape : I have been using LS for maybe 2 years and the main point to critisize it was the impossibility to use ANY mesh for it. I mean try lighting a car in lightscape - btw thomas suurland, are you listening ? - have you ever tried that those times ? I was to bad in this at those times
                              As long as you kept producing painfully quadratic and symmetric shaped polygons - superdupa ! BUT DON'T TRY GETTING ORGANIC ! We all know badly rendered lightscape pics with those interesting sharktooth-styled Shadow leaks in it. And I loved Lightscape - so, please, all LS-Lovers, don't you think that Vray gives you a far more comfortable way of modelling, changing and so on ? Not to forget the strange crashes a Lightscape scene could produce inside Max. I think the only BIG shame about the whole thing is, that Discreet hasn't integrated and further developed the core principles into a new inside-Max solution (yes I know about the Mesh-radiosity in Max5, but be honest...)
                              ____________________
                              www.formfest.de

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