I know this has been discussed at length, but I can't seem to figure out how/if this can be achieved:
I am working on a photomatch that is basically adding elements (awnings, shutters, etc) to an existing building. To add the shadows of these elements to the rendering, I built a wall in VIZ, made it a matte object (alpha contribution= -1.0, shadows and effect alpha are both checked.) The result is below:
The problem is the matte object is adding shadow to the scene because of the GI. If I turn off GI for the object, the result is below:
How can I achieve the soft shadow effect in the first image without having the matte wall object effect the scene (as in the second image)?
Thanks very much,
Chad
I am working on a photomatch that is basically adding elements (awnings, shutters, etc) to an existing building. To add the shadows of these elements to the rendering, I built a wall in VIZ, made it a matte object (alpha contribution= -1.0, shadows and effect alpha are both checked.) The result is below:
The problem is the matte object is adding shadow to the scene because of the GI. If I turn off GI for the object, the result is below:
How can I achieve the soft shadow effect in the first image without having the matte wall object effect the scene (as in the second image)?
Thanks very much,
Chad
Comment