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  • Max 6 Shaders

    Any plans to make vray work with the max 6 Architectural Shaders ?

    Natty
    Natty
    http://www.rendertime.co.uk

  • #2
    I heard somewhere that they do

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    • #3
      some work ....some dont ..
      Natty
      http://www.rendertime.co.uk

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      • #4
        Hi Natty, glad seying you trying max 6...

        What are the materials that doesnt work?

        I wonder if you are not able to reproduce the same architectural materials with based in a standart one... what are the diferences bettwen them?

        What are the reflections used for this materials? Raytrace? Reflect/Refract?

        The radiosity options will never work with Vray I guess... Isnt exactly the same as using the overide material form viz/max?

        Excuse my my ignorance in this matter, thanks!

        Gonçalo

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        • #5
          Hi Goncalo

          I'll post some screen shots for you.
          i guess it would be a bit much at the moment for vray to work with the shaders at this point in time.. different archticture i guess.

          Natty
          Natty
          http://www.rendertime.co.uk

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          • #6
            i've read somewhere on CGarchitect forums that the R&D team at Discreet tested vray w/ their arch shaders and they worked, I can't find that tread at the moment - itwas even posted here at one point....

            paul.

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            • #7
              wow...for the first time it´s possible to "fake" highlights..great.....vray and architectural mat= faked highlight YES

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              • #8
                Really? Thats cool... I will try that out right now

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                • #9
                  some work great and some dont..... like some glass eliments dont show in the render and vray only renders the shadow.
                  Natty
                  http://www.rendertime.co.uk

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                  • #10
                    good news... cos the highliht only plugin doesn't work above ver 5.0
                    Balage

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                    • #11
                      as natty said..some work okay, some don´t....and with that faked hightlight...it´s not the best solution because you have just little control over it (have to work with falloff etc.) but it´s a beginning. i can´t imagine that all arch. mats will work with vray in the future. many of them use the raytrace engine of max, regardless the fact that you use vraymaps etc. but some are very nice to use with vray....but hey, did someone the the "bricklayer" as a map ? i can´t find it anymore.

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                      • #12
                        Hi metro,

                        You mean good old Brick Map?

                        Now it's called Tiles. but it's the same, guess is simply fair, becasue people was uising it for anything but bricks, it's just, change xomthing form it's place and its lost :P

                        And yes, arch material... one material working witha all renderers, from mental ray, to radiosity and with VRay! the most shyny tipe of materials are the ones that not work, Glass, Metals, etc. the rough ones do, and User difined Does... so well, some space to play with.

                        Fermí

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