where in vray mtl can u have a specular mapping.....i want to creat steel with a brush metal specular map......but i dont no where to put it in the vray mtl...cuz they dont have a specular slot....do i put it in the relfection slot? or the glossiness slot? or maybe the bump map lot ?
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specular map...
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Originally posted by freakmaybe?.....dang......
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Is there any info on real specular shading for VRay material in the next vesions of VRay? This thing bothers me so much (and lack of passes). I hate to use reflections (possiblly glossy) to get some simple speculars (not to mention increased rendering times).
ChaosGroup should really take a look at FinalRender's speculars (and passes too )
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