I've working in it while weeks but seems without luck... this is only an example:
That its my original model with GI
This is the same model with the GI too and the baked lightmap putted on
As you can see ,some edges are wrong because the texture don't fit at all with the uvw map.
All of you the text. and uvw map works correct? If yes , how you get it?
All help will be apreciated
P.D. Excuse me for my poor english
That its my original model with GI
This is the same model with the GI too and the baked lightmap putted on
As you can see ,some edges are wrong because the texture don't fit at all with the uvw map.
All of you the text. and uvw map works correct? If yes , how you get it?
All help will be apreciated
P.D. Excuse me for my poor english
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