Hi all
I'm looking for tips on making a ocean texture. In the past I've had some success with just a bit og noise on top of noise, but now I need something more realistic, except water doesnt really need to be refracted, so looking for somehting I can just apply to a plain.
Maybe some displacement? Anything standard I can use that comes with max or vray, or would I have to download some maps somewhere? Some kind of fancy mechanism or maybe height map suggestions for foam on crests and where it meets other objects? VRayExtraTEx?
any tips?
I'm looking for tips on making a ocean texture. In the past I've had some success with just a bit og noise on top of noise, but now I need something more realistic, except water doesnt really need to be refracted, so looking for somehting I can just apply to a plain.
Maybe some displacement? Anything standard I can use that comes with max or vray, or would I have to download some maps somewhere? Some kind of fancy mechanism or maybe height map suggestions for foam on crests and where it meets other objects? VRayExtraTEx?
any tips?
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