Hi Guys,
I have a modelled car park which is NOT flat, I have already modelled the car park spaces etc.. I have now placed all the cars above the car park, Now I was thinking I would have to manually drag each one on the Z axis to meet the car park surface, is there a better / quicker way round this? Any particular script perhaps?
the AXIS arrow for each car is at the bottom centre of each car.
Wouldn't it be good if the proxies were smarter with 2 or even 4 pivot points to do this sort of thing?
Cheers
I have a modelled car park which is NOT flat, I have already modelled the car park spaces etc.. I have now placed all the cars above the car park, Now I was thinking I would have to manually drag each one on the Z axis to meet the car park surface, is there a better / quicker way round this? Any particular script perhaps?
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Wouldn't it be good if the proxies were smarter with 2 or even 4 pivot points to do this sort of thing?
Cheers
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