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  • dmc per object

    we are currently working on a hipoly interior scene with a lot of reflections/refractions.
    i remember that vlado mentioned, that there is a nightly build were it is possible to control the dmc samples per object.
    it would be a tremendous help to cut the rendertime for this particular animation and still get a decent noise level.
    at dmc 1-5 the rendertime is somehow acceptable, at dmc 1-20 the tiny reflections in the glass get enough samples.
    any help is appreciated.
    kind regards.
    -
    render forza!

    -----

    Office Le Nomade, Vienna

    web: www.oln.at
    blog: blog.oln.at

  • #2
    Do you have access to the nightly builds? If not, please email me to vlado@chaosgroup.com

    I will try to put this in a build as soon as I can.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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