Hello,
I work a viz firm that has been a mental ray house for over a decade and we are switching to vray for everthing. (Finally!) That's the great news.
The bad news is there is a tremendous amount of interest in converting over a multimap from MR to Vray. The problem as I find it is that the vray version of multisubtex doesn't have "random" as a load operator. At least in 2.20.
Is there a trick to this? Am I SOL? Personally I think it's a neat thing to randomly load textures onto an object, but in my opinion doesn't add much value in the case of how we are using it.
I wanted to see if there was a way to pull this off however, before I report back that it's a no go. Anyone have any ideas?
Thanks,
AJ
I work a viz firm that has been a mental ray house for over a decade and we are switching to vray for everthing. (Finally!) That's the great news.
The bad news is there is a tremendous amount of interest in converting over a multimap from MR to Vray. The problem as I find it is that the vray version of multisubtex doesn't have "random" as a load operator. At least in 2.20.
Is there a trick to this? Am I SOL? Personally I think it's a neat thing to randomly load textures onto an object, but in my opinion doesn't add much value in the case of how we are using it.
I wanted to see if there was a way to pull this off however, before I report back that it's a no go. Anyone have any ideas?
Thanks,
AJ
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