Hi all
I have a wall about double the size of this one that needs a similar effect with "dense" extrusions on the corner, fading out the more away from the corner you go. The amount it sticks out is the same everywhere, just becomes less dense further from the corner. I can do this manually, but was hoping there could be some way to do it with vraydisplacement and maybe a gradient texture to define the "fade"? It needs to fit into brick size, so I can't just use a random gradient. Greeble could work I geuss, but that's a bit random.
Thoughts?
I have a wall about double the size of this one that needs a similar effect with "dense" extrusions on the corner, fading out the more away from the corner you go. The amount it sticks out is the same everywhere, just becomes less dense further from the corner. I can do this manually, but was hoping there could be some way to do it with vraydisplacement and maybe a gradient texture to define the "fade"? It needs to fit into brick size, so I can't just use a random gradient. Greeble could work I geuss, but that's a bit random.
Thoughts?
Comment