Hi,
the new VfR 1.5 allow to use material refl/refrac interpolations. If I setup a scene with max rate -1 at many materials and later my client ask me for a high res rendering, how would I set the interpolation at -2 ... is there a multiplier at 3dsmax? Or is it done by script? If yes, could a global interpolation multiplier added, so that SDK/plugin user don't need scripts too?
Regards,
Micha
the new VfR 1.5 allow to use material refl/refrac interpolations. If I setup a scene with max rate -1 at many materials and later my client ask me for a high res rendering, how would I set the interpolation at -2 ... is there a multiplier at 3dsmax? Or is it done by script? If yes, could a global interpolation multiplier added, so that SDK/plugin user don't need scripts too?
Regards,
Micha
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