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Vraylight behind object with a toonshader outline?

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  • Vraylight behind object with a toonshader outline?

    Heelo,
    someone posted it already before but there wasn`t a solution to this.
    The thing is simple to reproduce (at least here on my machine ),
    a vray light behind an object with a toonshader is killing the toon outline. So the outline is missing exactly where the area light is.
    I didn`t found a workaround yet, even when the light is disabled or hidden this happens.
    Anyone a simple trick or solution for that?
    I need to render an ObjectVR/Animation so not really a chance to "repair" or fix all the renders one by one in photoshop ;-(

    Greetings Olika
    OLIKA
    www.olika.de

  • #2
    I'm struggling with this problem too at the moment. Any ideas?
    www.meetup.com/3DLondon

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    • #3
      Hi,

      Is it possible to post an example scene file for this.
      I made a simple test and didn't find any issues.
      Click image for larger version

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      Tashko Zashev | chaos.com
      Chaos Support Representative | contact us

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      • #4
        Hey thanks for the reply!
        It seems that the problem occurs when you make the light invisible. See picture. I`d guess the same then will happen to your scene tashko.
        Click image for larger version

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        OLIKA
        www.olika.de

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        • #5
          Hi,

          Thank you, it is reproduced and added to our bug tracking system.
          Tashko Zashev | chaos.com
          Chaos Support Representative | contact us

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          • #6
            Thanks Tashko!
            www.meetup.com/3DLondon

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