Heelo,
someone posted it already before but there wasn`t a solution to this.
The thing is simple to reproduce (at least here on my machine
),
a vray light behind an object with a toonshader is killing the toon outline. So the outline is missing exactly where the area light is.
I didn`t found a workaround yet, even when the light is disabled or hidden this happens.
Anyone a simple trick or solution for that?
I need to render an ObjectVR/Animation so not really a chance to "repair" or fix all the renders one by one in photoshop ;-(
Greetings Olika
someone posted it already before but there wasn`t a solution to this.
The thing is simple to reproduce (at least here on my machine
![](https://forums.chaos.com/core/images/smilies/icon_e_wink.gif)
a vray light behind an object with a toonshader is killing the toon outline. So the outline is missing exactly where the area light is.
I didn`t found a workaround yet, even when the light is disabled or hidden this happens.
Anyone a simple trick or solution for that?
I need to render an ObjectVR/Animation so not really a chance to "repair" or fix all the renders one by one in photoshop ;-(
Greetings Olika
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