Hi all
In standard material "shader basic parameters" there is a tick box for "Face Map". I have this standard material and on top of that a VRayMtlWrapper
How can I make the same thing with JUST VRayMtl and not using standard and mtlwrapper?
It's for a partical system with "facing" particles
In standard material "shader basic parameters" there is a tick box for "Face Map". I have this standard material and on top of that a VRayMtlWrapper
How can I make the same thing with JUST VRayMtl and not using standard and mtlwrapper?
It's for a partical system with "facing" particles
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