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  • #16
    Originally posted by joconnell View Post
    You can use it to bake out a series of images for an animated mesh then use that as a density map to spawn particles. Not fast, but then trying to do foam is never fast :/ - http://www.rpmanager.com/plugins/TensionMod.htm
    This looks like it might be useful for doing fake crests too - and probably better than dirt. it is now in the testing queue...

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    • #17
      Yeah it's nice. It'd be great if it was a bit faster on dense meshes, maybe with a 2013 or 2014 rewrite.

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      • #18
        How about VRay Distance Tex?

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        • #19
          Kind of - Vray dirt with inverted normals does a nice job too.

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