I thought I had the LWF process down and long behind me until I read this statement from Svetlozar in a different thread here on the forums:
"...the best way to work with LWF at the moment is to use Linear Workflow ON and Gamma - 2.2 from Vray Color Mapping Rollout and to disable 3DSMax Gamma."
http://www.chaosgroup.com/forums/vbu...494#post550494
I thought this statement was very intriguing, so I gave it a shot, and get some noticeably different results between the "Traditional" 3D Max Gamma workflow and Svetlozar's suggested workflow of turning off Max's gamma correction and using the VRay Linear workflow option in the color mapping settings instead.
I have to do more testing, but it seems like with Svetlozar's LWF method (disabling max's gamma), colors are more saturated and there is less burnout around windows. However, the overall feel of the image seemed less "realistic" to me. If I have some time, I'll try to post some comparisons later.
Since they produce different results, I'm curious to know if one is more physically accurate then the other.
I know at the end of the day, it is down personal preference and what works best for you, but I'd also like to be confident knowing that the settings I am using will provide me with the most accurate results.
Is anyone bypassing Max's gamma settings and using the VRay Linear Workflow button instead??
Thanks!
-Jesse
"...the best way to work with LWF at the moment is to use Linear Workflow ON and Gamma - 2.2 from Vray Color Mapping Rollout and to disable 3DSMax Gamma."
http://www.chaosgroup.com/forums/vbu...494#post550494
I thought this statement was very intriguing, so I gave it a shot, and get some noticeably different results between the "Traditional" 3D Max Gamma workflow and Svetlozar's suggested workflow of turning off Max's gamma correction and using the VRay Linear workflow option in the color mapping settings instead.
I have to do more testing, but it seems like with Svetlozar's LWF method (disabling max's gamma), colors are more saturated and there is less burnout around windows. However, the overall feel of the image seemed less "realistic" to me. If I have some time, I'll try to post some comparisons later.
Since they produce different results, I'm curious to know if one is more physically accurate then the other.
I know at the end of the day, it is down personal preference and what works best for you, but I'd also like to be confident knowing that the settings I am using will provide me with the most accurate results.
Is anyone bypassing Max's gamma settings and using the VRay Linear Workflow button instead??
Thanks!
-Jesse
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