Its come to my attention that alot of my textures really hurt the rendering times. Mostly what happens is we scan the fabric at about 200 or 300 dpi. Obviously the file would be large but even sometimes after photoshopping the image and saving it as a .tif at around 512x512 to keep the image file size small, the rendering comes to a screeching halt. A sofa for example would take about 30 sec. to render with a default vray shader. Once a bitmap is added it takes about 9min. We do apply cropping and maybe turn down the blur so we can see the detail more. (Usually we drop it to .5 at max .1) Is there something we're doing wrong in going about setting up textures?
Thanks in advance
-Andrew
Thanks in advance
-Andrew
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