I have displacement on my brick walls and cobbled flooring. It looks OK in the still image renders. I now need to animate a camera.
Can I switch vray (3D) displacement off when calc'ing the passes and switch it on at rendertime, or will these cause issues/slowdown?
Can I switch vray (3D) displacement off when calc'ing the passes and switch it on at rendertime, or will these cause issues/slowdown?
Comment