Is it supported in VRay? Any tips?
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Landscape Texture?
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I remember playing with a plugin awhile back, but I forget what it was. Kind of like this:http://www.cprogramming.com/discussi...eneration.htmlBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Could it be this one you were thinking about?:
http://www.gugila.com/gw_tutorial1.html3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM
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Originally posted by wxyz View PostOnly works with MR so I'm looking for Z-axis methods to blend materials for terrain. Perhaps a distance texture?
on map level. For a terrain it´s easier to use a Top/Bottom Material. On the otherhand you can adjust the transition much better on map level
with the mix curve or additional procedurals.
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