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Z Depth / Vray ZDepth / Z Buffer / ...?

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  • #16
    Note, BTW... You cannot render with motion blur for use with ZDepth. You either need to use RealSmart Motion blur in the post (which sometimes looks great, sometimes terrible), or you need to render out the motion vectors and then apply the ZDepth blurring to the motion vectors before using them to motion blur your image. We use RSMB Vectors in fusion to do the motion blurring. Fusion now has its own motion vector blur node, but I only messed with it a little.

    The process of depth blurring your motion vectors is itself a little bit of a a hack, and does not always work, but it usually looks good. You have to turn off any bokkeh effects and gamma correction on the blurring of the motion vectors. Other than that it must be identical to the DOF blur of the RGBA. Try RSMB (the auto one) first. It may look good enough...

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