Hey Everyone
Workinh on an internal animation sequence using large vray lights to light the typical open plan office structures. I have encountered many problems with this job 1 The model 110mb takes forever to load 30mins but merges in a min. 2 When i calculated a photon map save it i then have vray convert it to irridiance and render all i get is white out. if i turn the gbuffer(exponetial) down to 0.001 it renders almost correctly but washed out. There are about 25 vray lights in the scene. This is perplexing to say the least. Help please anyone
Workinh on an internal animation sequence using large vray lights to light the typical open plan office structures. I have encountered many problems with this job 1 The model 110mb takes forever to load 30mins but merges in a min. 2 When i calculated a photon map save it i then have vray convert it to irridiance and render all i get is white out. if i turn the gbuffer(exponetial) down to 0.001 it renders almost correctly but washed out. There are about 25 vray lights in the scene. This is perplexing to say the least. Help please anyone
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