I´m trying to simulate a Discomirrorball and i would like
to raytrace the effect of differernt Rays of Light getting
mirrored. I tried a volume-Spotlight and set up a mirror-
standart material with raytrace in the reflection slot and
also a raytraced material. The Problem is, that the light
stops by hitting the "mirror". Well, it´s possible to fake
this effect, but i would like to get more relalism thru real
raytrace. Maybe vray has a solution for this kind of cool
Fx?
Thanks in advice,
Daniel
to raytrace the effect of differernt Rays of Light getting
mirrored. I tried a volume-Spotlight and set up a mirror-
standart material with raytrace in the reflection slot and
also a raytraced material. The Problem is, that the light
stops by hitting the "mirror". Well, it´s possible to fake
this effect, but i would like to get more relalism thru real
raytrace. Maybe vray has a solution for this kind of cool
Fx?
Thanks in advice,
Daniel
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