Hi all
I'm in search of the optimal shader settings for your typical white wall/ceiling boards/bulkheads that looks good, doesn't burn and renders this century.
This is my current settings that gives me good results, but I think it could do with some updating:
Diffuse: 220,220,220
Reflect: Full White (255,255,255)
Fresnel: Ticked
Refl Gloss: 0.65
Subdivs: 128
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I'm thinking that perhaps I can change the reflection from full white, to maybe mid grey (128,128,128 )
Anybody know what Bertrand or Peter's settings are or maybe care to share your take on this?
I'm in search of the optimal shader settings for your typical white wall/ceiling boards/bulkheads that looks good, doesn't burn and renders this century.
This is my current settings that gives me good results, but I think it could do with some updating:
Diffuse: 220,220,220
Reflect: Full White (255,255,255)
Fresnel: Ticked
Refl Gloss: 0.65
Subdivs: 128
I'm thinking that perhaps I can change the reflection from full white, to maybe mid grey (128,128,128 )
Anybody know what Bertrand or Peter's settings are or maybe care to share your take on this?
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