Does any one know a script for instancing identical vray shaders?
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instancing similar vray shaders
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I don't think is hard to code something, is just a matter how accurate you want the script to be,
like checking just names and make materials instanced ( for example 100 materials will take about 2 seconds)
while checking very accurate each property, submaterial, submap and instance them for the same 100 materials can lead to very long loops.
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Ok, it would be the latter suggestion I'm looking for. So I'm wondering if any one knows of a script that does that. I know of the dupsinstancer but it doesn't work any more.
Could be a new feature in vray 3.0 shader window, to be able to control large amounts of shaders...Richard Blank
www.haymakerfx.com
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try this one, I didn't test it much, but works fine with large scene ,tested with: ~1500 unique materials whole process took ~6 minutes
Checks all the types of materials
Will convert Materials, Submaterials, Texmaps, Submaps to instances
https://www.dropbox.com/s/7o2czxhwic...ancer_v0.6.mse
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